Everywhere: Monster ambitions for the game of the former GTA producer

Everywhere: Monster ambitions for the game of the former GTA producer

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Game news Everywhere: Monster ambitions for the game of the former GTA producer

Build a Rocket Boy, the studio founded in 2017 by Leslie Benzies, former producer of the Grand Theft Auto franchise, talks about him again today. And it seems that Everywhere, the studio’s first game, has big ambitions.

The real Ready Player One

After leaving Rockstar Games a few years ago, Leslie Benzies, the former producer of the series and boss of Rockstar North had, in 2017, founded Royal Circus Games (now renamed Build a Rocket Boy) to form a specific Everywhere . In addition, the cloudy project, which has not been much discussed since its formalization in 2020, is now back in the spotlight after investors leaked a document that is at least interesting.

Shared by Roberto Serrano, a business analyst, this document reveals the list of investments made by Galaxy Interactive… In this list, we can see Leslie Benzies’s studio, but also some valuable information about his next game which is not named, but which is, almost without a doubt, Everywhere.

Everywhere: Monster ambitions for the game of the former GTA producer

An AAA open world multiplayer multiplayer experience, content created by users through a “virtual sandbox” where players can create their own worlds, as well as social integration and play. deep flow.

Everywhere: Monster ambitions for the game of the former GTA producer

So according to the little information that can be seen above, E.verywhere would be more than an ambitious project, as described in the document as “Real Life” Ready Player One. But not only that, as for Ernest Cline’s book (brought to the cinema by Steven Spielberg) at Everywhere, it will be possible to evolve into a huge open world that presents itself as a giant multi-player sandbox. In the latter, we can mainly create our own universes and interact with other players. On the official website of Build a Rocket Boy, the game Everywhere is also announced as a game that brings together a community where everything is possible.

There is a war between good and evil in the hearts of men and women. Everything changes. And there is no going back. It’s a game, it’s a community. It is a new world. The storm is on the horizon. And that’s just the beginning of Everywhere.

A Unreal Engine game

Note that Leslie Benzies announced in 2020 that Everywhere had abandoned Lumberyard, the game machine from Amazon, in favor of Unreal Engine 5, the latest version of the engine from Epic Games.

We are extremely excited to utilize this powerful technology to create amazing new worlds and are actively recruiting in various industries in Edinburgh and Budapest. Leslie Benzis

As a reminder, Everywhere does not yet have a platform or release date, so be patient.


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